Day 1 Of CDN Speedgame ‘08
Posted by CPUFreak91 on August 2nd, 2008 filed in Game Competitions, Games, Programming, Project Difficulty: Medium, Time Spent: More than 2 hoursAfter spending most of the morning getting nowhere (except finding semi-cool art on the ‘net) I have finally got the basics of a game down.
Much of my morning was spent either designing the level or trying to be able to pick up objects. I finally got the object picking-up stuff almost completed, but there’s a lot more level designing and building to be done.
However, I have completed the basic instructions, and pretty much every object in the game can be picked up (however everything turns into a crate when you drop it. Need to fix that). The first basic puzzle has almost been completed. You pick up a crate, put it on the scale, and then jump on the scale and get to the next floor. The only thing missing is having the scale weigh the objects to see if they’re the same.
The game looks pretty good, even if there’s some noticeable visible glitches from my hacked walls, floors, and ceilings. My own in-house code to borrowed code ratio is way out of balance, but I should be able to fix that soon.
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